Atlantica Online Leveling Guide (Level 1 - 170)
This leveling guide is based on my own experiences.
It's different from player to player but for me, this is what I like and I tend to usually farm in a party.
Level 1-2 (Tutorial Area):
Just follow the quests. The mobs don’t give experience or money. The
give a few items and teach the basics of the game. There are two types
of mobs here and this is the only place to obtain their mob info in the
game.
Level 2-120 (West Atlantis):
You need party member at this place. Ask someone to help you grinding exp in west atlantis, someone who has a high level. Such a level 140+ with good gear/equipment.
Level 120-125 (Lijiang Women's Village: Secret Outpost)
At this point you should enchant your equipment, try to get everyone to at least +4 sets. Or the quickest way is to use the exp book, you can buy medici box at bazaar rome and get variation exp book. If you lucky, lucky loot ready to be looted showing that exp books will be looted (Ancient Book of Growth).
Level 125-130 (Australia):
Do quest Forestia and Tenshin at weekly X2 exp quest. Use orb of supremacy (pink ball with 500mil exp) to hero.
Level 130-137 (West Atlantis):
Do daily quest Best Jewel, quest Katherine and grind exp at olympus tower, mob lapur in west atlantis by self or with your party member.
Level 137-142 (Australia):
Do quest Katherine Gorge, reset quest and do it again. If quest reset is limit, do daily quest ghera and do olympus tower, or mob at australia.
Level 142-155 (Australia):
Do quest Selena and daily quest mysterious rock and magical rock, and all daily quest with high exp reward.
Level 155-170(Many Way):
Spam mob at huaguo temple, map gateway of death, olympus tower, and if you have a lot of gold. Buy exp concen in market, fokus up your hero.
Source : http://atlantica.wikia.com/wiki
Credit By : Alixan Site
Share By : Alixan
Friday, August 18, 2017
Thursday, August 17, 2017
Atlantica Online Money Making Guide
Feel
free to give your input.
You can sell loot item in market with variation price.
boss (Werewolf King Faheros or Chironia) give more EXP than those without a boss.

Source : http://atlantica.wikia.com http://atlantica-online.wikidot.com/
Credit By : Alixan Site
Share By : Alixan
You can sell loot item in market with variation price.
Indi
Dungeons:
- Olympus Tower I – EXP! – daily
- Minimum Level: 60
- Entrance Fee: None
- Rewards: None
- Loot: [equipment boxes based on level]
- gold
- Forgotten Scion’s Artifact
- Evil Equipment Box
- Pegasus Equipment Box
- Dark Pegasus Equipment Box
- Judgment Equipment Box
- Twilight Equipment Box
- chance at Jupiter’s Authority
- *NOTE* drop rate extremely low for equipment boxes
- Bosses: Roaming
- Formation: ALL
- Time Limit: 30 minutes
- Cooldown (CD): resets daily (6 AM Server time (Pacific time))
boss (Werewolf King Faheros or Chironia) give more EXP than those without a boss.
- Forbidden Abyss – profit! – as much as possible
- Minimum Level: 90
- Recommended Level: 100
- Entrance Fee: Sea King’s Scale
- market [price varies]
- NPC Pointry: 150 battle points
- Rewards: Ethereal Light Orb ×1-3
- Loot:
- gold
- other trash
- Dexterity Star Stones [I only] ×30-60
- Mob count: 357
- Formation: Main +5
- Time Limit: 30 minutes
- Cooldown (CD): 20 hours

- Arachne’s Nest – profit! – as much as possible
- Minimum Level: 94
- Recommended Level: 105
- Entrance Fee: Arachne’s Web
- market [price varies]
- NPC Pointry: 200 battle points
- Rewards: Arachne’s Egg
- Loot:
- gold
- other trash
- Intelligence Star Stones [I only] ×15-30
- Mob count: 41
- Formation: Main +5
- Time Limit: 60 minutes
- Cooldown (CD): 20 hours

- Lerna’s Labyrinth – profit! – as much as possible
- Minimum Level: 105
- Recommended Level: 115
- Entrance Fee: Hydra’s Claw
- market [price varies]
- Ornate Treasure Map
- Rewards: Hercules’ Loot
- Loot:
- gold
- other trash
- Strength Star Stones [I only] ×20-40
- Mob count: 40
- Formation: Main +5
- Time Limit: 50 minutes
- Cooldown (CD): 20 hours

- Olympus Tower V – profit! – EXP! – daily
- Minimum Level: 120
- Recommended Level: 135
- Entrance Fee: 20,000,000 gold
- Rewards: None
- Loot:
- gold
- Forgotten Scion’s Artifact
- Enchant Stone [V]
- Evil Equipment Box
- Pegasus Equipment Box
- chance at Jupiter’s Authority
- Bosses: Roaming
- Formation: ALL
- Time Limit: 30 minutes
- Cooldown (CD): resets daily (6 AM Server time (Pacific time))
- This is a free for all monster mop-up, like the name states. Go in and kill until the time runs out. Experience is less at higher levels, but still great! Monsters drop a pretty nice number of gear boxes, so make sure you loot all the dead mobs you can. Highly recommended as a daily run for Lv 130+ players.

- Ancient Lava Valley [Skirmish] – CSS! – daily
- Minimum Level: 125
- Recommended Level: 135
- Entrance Fee: Ancient Treasure Map
- market [price varies]
- Old Treasure box
- Sturdy Treasure Box
- Troy TBS boxes
- Rewards: Magma Essence
- trash most of the time
- Colorful Soul Stone [for Lv. 120 main quest]
- Rainbow Soul Stone
- Shiny Soul Stone
- Heavenly Crystal ×6
- Multi-Hued Soul Crystal ×10
- Loot:
- gold
- other trash
- Enchant Stone [IV]
- Enchant Stone [V]
- Conqueror’s Equipment Box [store in jackpot]
- Freezing Equipment Box [store in jackpot]
- Divine Equipment Box [store in jackpot]
- Phoenix Equipment Box [store in jackpot]
- Heavenly Crystal [small chance – from boss]
- Mob count: 40
- Formation: ALL
- Time Limit: 50 minutes
- Cooldown (CD): 20 hours

- Tomb of Immortals – profit! – daily
- Minimum Level: 130
- Recommended Level: 140
- Entrance Fee: Tombkeeper’s Lantern
- market [fixed price] @100m
- Rewards: Immortal Gift
- Atlantis Silver Coin [×500 / ×1000]
- Atlantis Gold Coin [×150 / ×300 / ×500]
- Atlantis Platinum Coin [×20 / ×30 / ×50]
- Immortal Bow
- Oriharukon ×20
- & various trash equipment boxes
- Loot:
- gold
- Immortal Bow [from boss]
- Mob count: 40
- Formation: Main +5
- Time Limit: 30 minutes
- Cooldown (CD): 20 hours

- Corrupted Hanging Garden – profit [necklace drop] – ×2 per week
- Minimum Level: 130
- Recommended Level: 150
- bring some strong friends!
- bring a magic sealer mercenary for last boss!
- Entrance Fee: Corrupted Key [No Trade]
- NPC Collector Barteau: 200 Lucky Coins
- Rewards: Corrupted Treasure Chest
- trash most of the time
- Necklaces
- Brilliant Ruler Necklace [Str+Dex+Int+Vit]
- Sharp Ruler Necklace [Dex-heavy]
- Shining Ruler Necklace [Int-heavy]
- Tough Ruler Necklace [Str-heavy]
- Orbs
- Corrupted Ruler Orb [No Trade / Dex-heavy]
- Noble Ruler Orb [No Trade / Dex-heavy]
- Tough Ruler Orb [No Trade / Str-heavy]
- Wise Ruler Orb [No Trade / Int-heavy]
- Loot:
- gold
- other trash
- Evil Phoenix’s Equipment Box
- Evil Dragon God’s Equipment Box
- same necklaces & orbs as “Rewards”
- Bosses: 4
- Formation: Main +5, and Tiamat boss is Skirmish [ALL]
- Time Limit:
- 15 minutes
- 5 extra minutes per boss kill
- Cooldown (CD): 20 hours

- Olympus Tower VIII – profit! – EXP! – daily
- Minimum Level: 135
- Recommended Level: 160
- Entrance Fee: 100,000,000 gold
- Rewards: None
- Loot:
- gold
- Forgotten Scion’s Artifact
- Judgment Equipment Box
- Twilight Equipment Box
- high chance: Jupiter’s Authority [×0-5 per run]
- Bosses: two variations
- Formation: ALL
- Time Limit: 20 minutes
- Cooldown (CD): resets daily (6 AM Server time (Pacific time))
- Similar to a monster mop-up; avaiable to run with friends/guild mates/etc, but each player has to pay a separate Entrance Fee. Tons of EXP! Look out for the boss’ magic. One of them can stun your entire formation.

- Olympus Tower X – profit! – EXP! – daily
- Minimum Level: 145
- Recommended Level: 160
- Entrance Fee: 200,000,000 gold
- Rewards: None
- Loot:
- gold
- Forgotten Scion’s Artifact
- Dark Pegasus Equipment Box
- Judgment Equipment Box
- Twilight Equipment Box
- chance at Jupiter’s Authority
- Bosses: Roaming
- Formation: ALL
- Time Limit: 30 minutes
- Cooldown (CD): resets daily (6 AM Server time (Pacific time))
- The best place for experience. Monsters are strong and box drop rate is decent enough to cover your entrance fee. Recommended to run every day for good drops and experience.

- Grimm Woods – profit! – daily
- Minimum Level: 155
- Recommended Level: 155
- bring a magic sealer mercenary for boss!!!
- Entrance Fee: Grimm Key
- market [price varies]
- repeatable Brother’s Grimm quest
- drops from Dusty Grimm Box
- Rewards: Dusty Grimm Box
- Atlantis Gold Coin [×50 / ×100 / ×150 / ×250]
- Atlantis Platinum Coin [×15 / ×25]
- Grimms’ Magic Source [+0 / +5]
- Grimms’ Fairy Tales
- Grimm Key
- Mother Hulda [I / II / III / IV / book]
- Musicians of Bremen [I / II / III / IV / book]
- Red Riding Hood [I / II / III / IV / book]
- Purified Enchant Stone ×10
- Purified Enhance Stone ×10
- & various equipment boxes
- Loot:
- gold
- other trash
- Purified Enchant Stone
- Purified Enhance Stone
- “Dusty Grimm Box” contents can be looted from boss
- [only some – not sure yet on which exactly]
- Mob count: 20
- Formation: Main +5
- Time Limit: 20 minutes
- Cooldown (CD): 20 hours

- Dark Abyss [Skirmish] – profit! – daily
- Minimum Level: 155
- Recommended Level: 155
- Entrance Fee: Furious Sea King’s Wrath
- market [fixed price] @30m
- Rewards: Sea King’s Treasure
- Gold Eagle Star Stones [I & II]
- Gold Ram Star Stones [I & II]
- Dexterity Star Stones [I & II]
- Intelligence Star Stones [I & II]
- Strength Star Stones [I & II]
- Vitality Star Stones [I & II]
- Loot:
- gold
- Gold Eagle Star Stones [I & II] ×0-2
- Gold Ram Star Stones [I & II] ×0-2
- Dexterity Star Stones [I & II] ×2-6
- Intelligence Star Stones [I & II] ×2-6
- Strength Star Stones [I & II] ×2-6
- Vitality Star Stones [I & II] ×2-6
- Mob count: ?
- Formation: ALL
- Time Open: 30 minutes
- Cooldown (CD): 20 hours

- Underground Temple of Life – profit! – daily
- Minimum Level: 160
- Recommended Level: 160
- prepare buffs / feasts
- sub 5m Might forms could struggle
- Entrance Fee: Azi Dahaka’s Shining Seal
- market [fixed price] @50m
- Rewards: Pot of Vitality
- Gold Eagle Star Stones [I & II]
- Gold Ram Star Stones [I & II]
- Dexterity Star Stones [I & II]
- Intelligence Star Stones [I & II]
- Strength Star Stones [I & II]
- Vitality Star Stones [I & II]
- Loot:
- gold
- Gold Eagle Star Stones [I & II] ×0-2
- Gold Ram Star Stones [I & II] ×0-2
- Dexterity Star Stones [I & II] ×2-6
- Intelligence Star Stones [I & II] ×2-6
- Strength Star Stones [I & II] ×2-6
- Vitality Star Stones [I & II] ×2-6
- Mob count: 30
- Formation: Main +5
- Time Limit:
- 15 minutes
- 5 extra minutes per boss kill
- 8 minutes from time defense boss
- Cooldown (CD): 20 hours
Guild
Dungeons:

- Training Center – with guild [daily if possible]
- Recommended Level:
- 100 for small mobs
- 150+ for bosses [pre-5th Stage]
- 165+ for bosses – BowMains [post-5th Stage]
- Entrance Fee: 5000 guild points [only method]
- Rewards: [completion of each stage]
- 1st Stage: Common Training Supply Box ×5
- 2nd Stage: Common Training Supply Box ×10
- 3rd Stage: Common Training Supply Box ×15
- 4th Stage: Common Training Supply Box ×20
- 5th Stage: Quality Training Supply Box ×15
- 6th Stage: Quality Training Supply Box ×20
- 7th Stage: Quality Training Supply Box ×25
- 8th Stage: Quality Training Supply Box ×30
- 9th Stage: Premium Training Supply Box ×25
- 10th Stage: Premium Training Supply Box ×30
- Loot:
- gold
- jackpot trash
- Emblem of Training
- Exchange with NPC Mercurius
- Large Diamond [usually jackpot on]
- Freezing Equipment Box [store in jackpot]
- Divine Equipment Box [store in jackpot]
- Phoenix Equipment Box [store in jackpot]
- Dexterity Star Stones [I & II] ×2-8
- Intelligence Star Stones [I & II] ×2-8
- Strength Star Stones [I & II] ×2-8
- Vitality Star Stones [I & II] ×2-8
- Mob Count: 13,000
- Formation: ALL
- Time Limit: 60 minutes
- Cooldown (CD): 20 hours

- Revolution – with guild [×3 per week]
- Recommended Level:
- 100 for small mobs
- 130 for cannons
- 140 for mini-bosses / tents
- Entrance Fee: Operation Orders
- Broken Cannonball ×100
- Exchange with NPC John Jay
- Patriot quest
- market @10-20b
- Rewards: Patriot’s Precious Treasure Chest ×230-300
- Loot:
- gold
- other trash
- Broken Ammunition [Patriot books & more]
- Exchange with NPC John Jay
- Broken Cannonball [Patriot quest item]
- Exchange with NPC John Jay
- Patriot’s Coffer
- Vitality Star Stones [I & II] ×2-10
- Formation: Main +6
- Time Limit: 60 minutes
- Cooldown (CD): 40 hours

- Valley of Oblivion – with guild [×3 per week]
- Recommended Level: 100
- Entrance Fee: Cube of Amnesia
- 1500 guild points
- market @50-150m
- Rewards: Evil Protector’s Secret Chest ×40-60
- mostly drops trash
- Elementalist quest items:
- Crystal Ball of Harmony
- Feather of the Oath
- Cube of Amnesia
- Elementalist books [I & II]
- Loot:
- gold
- other trash
- Blazing Earth [I / book / able to jackpot]
- Freezing Atmosphere [I / book / able to jackpot]
- Freezing Equipment Box [store in jackpot]
- Divine Equipment Box [store in jackpot]
- Phoenix Equipment Box [store in jackpot]
- Intelligence Star Stones [I & II] x5-25
- Evil Protector’s Box [from bosses only]
- mostly drops trash
- Elementalist quest items:
- Crystal Ball of Harmony
- Feather of the Oath
- Cube of Amnesia
- Elementalist books [I & II]
- Formation: ALL
- Time Limit: 120 minutes
- Cooldown (CD): 40 hours
Nation
Dungeons:

- Alcatraz Prison – with nation [×3 per week]
- Recommended Level: 100
- Entrance Fee: Alcatraz Key
- 5000 guild points
- market [price varies]
- Rewards: Elite Prison Officer’s Secret Chest ×260-310
- majority is trash
- Holy Artemis’ Necklace
- Judgment Equipment Box
- Loot:
- gold
- other trash
- Divine Equipment Box [store in jackpot]
- Phoenix Equipment Box [store in jackpot]
- Dragon God’s Equipment Box
- Evil Equipment Box
- Pegasus Equipment Box
- Dark Pegasus Equipment Box
- Judgment Equipment Box
- Elite Prison Officer’s Secret Chest
- Vitality Star Stones [I & II] ×15-45
- Formation: Main +6
- Time Limit: 90 minutes
- Cooldown (CD): 40 hours

- Avalon – with nation [×2 per week] – Not that great for low levels, for the exception of the reward boxes. If you do go to the ND, stay out of the higher level players’ way and allow them to join your fights. Do not enter the 2nd floor until they allow you to.
- Recommended Level: 130
- Entrance Fee: Avalon Key
- 7500 guild points
- market [price varies]
- Rewards: [×1 1st floor, ×1 2nd floor, ×3 3rd floor]
- also based on statue kills / boss damage
- King Arthur’s Trophy [Lv. 1-130]
- King Arthur’s Fancy Trophy [Lv. 131-160]
- King Arthur’s Holy Trophy [Lv. 161-170]
- Loot:
- gold
- other trash
- Guardian Sheath [I / book / cannot jackpot]
- King’s Command [I / book / cannot jackpot]
- Sage Sword Excalibur [I / book / cannot jackpot]
- Barrier Fragment of the Lake
- Strength Star Stones [I & II] ×0-5
- Formation: Main +4
- Time Limit: 120 minutes
- Cooldown (CD): 60 hours

- Ghost Ship of the Caribbean – with nation [whenever convenient]
- Recommended Level: 100
- Entrance Fee: Ghost Commander’s Key
- 3000 guild points
- market [price varies]
- Rewards: Pirate King’s Secret Chest ×300
- majority is trash
- Holy Ares’ Necklace
- Judgment Equipment Box
- Torn Pirate Flag [Pirate Quest Item]
- Loot:
- gold
- other trash
- Blood Vengeance [I / book / able to jackpot]
- Crimson Blade [I / book / able to jackpot]
- Marauder’s Edge [I / book / able to jackpot]
- Toxic Sword [I / book / able to jackpot]
- Davy Jones’ Heart [Pirate quest item / last boss]
- Dexterity Star Stones [I & II] ×5-15
- Formation: Main +6
- Time Limit: 120 minutes
- Cooldown (CD): 20 hours

- Tower of Babel – with nation [×2 per week]
- Recommended Level: 100
- Entrance Fee: Chaos Key
- 7500 guild points
- market [price varies]
- Rewards: Astarte’s Secret Chest ×230-300
- trash most of the time
- Old Spartan Shield [Spartan quest item]
- Spartan’s Sealed Slate [Spartan sealed orb]
- Spartan books [I & II]
- Ashur’s Ring
- Fallen Power
- Holy Hestia’s Necklace
- Loot:
- gold
- Dragon God’s Equipment Box
- Evil Equipment Box
- Pegasus Equipment Box
- Dark Pegasus Equipment Box
- Judgment Equipment Box
- Sparta [I / book / able to jackpot]
- War Cry [I / book / able to jackpot]
- Strength Star Stones [I & II] ×5-15
- Formation: ALL
- Time Limit: 60 minutes
- Cooldown (CD): 40 hours

- Yggdrasil’s Three Gateways – with nation [×2 per week]
- Recommended Level: 100
- Entrance Fee: World Tree Gateway Key
- 7000 guild points
- market [price varies]
- Rewards: Yggdrasil’s Secret Chest ×230-300
- trash most of the time
- Valkyrie quest items:
- Brisingamen Fragment [×2 / ×5 / ×10]
- Eagle Wing Costume
- Valkyrie books [I & II]
- Sealed Dragon’s Fang [+0 / +3 / +5 / +10]
- Storm Bringer [+0 / +3 / +5 / +10]
- Holy Metis’ Necklace
- Skuld Model
- Skuld Statue
- Urd Model
- Urd Statue
- Verdandi Model
- Verdandi Statue
- Loot:
- gold
- other trash
- Odin’s Chain [I / book / able to jackpot]
- Quickening [I / book / able to jackpot]
- Valhalla’s Sword [I / book / able to jackpot]
- Skuld Model [from the Skuld boss]
- Skuld Statue [from the Skuld boss]
- Urd Model [from the Urd boss]
- Urd Statue [from the Urd boss]
- Verdandi Model [from the Verdandi boss]
- Verdandi Statue [from the Verdandi boss]
- Yggdrasil’s Secret Chest from Skuld/Urd/Verdandi
- Intelligence Star Stones [I & II] ×5-15
- Formation: Main +6
- Time Limit: 60 minutes
- Cooldown (CD): 40 hours
Source : http://atlantica.wikia.com http://atlantica-online.wikidot.com/
Credit By : Alixan Site
Share By : Alixan
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Atlantica Online Leveling Guide (Level 1 - 170) This leveling guide is based on my own experiences. It's different from player to play...
-
Atlantica Online Leveling Guide (Level 1 - 170) This leveling guide is based on my own experiences. It's different from player to play...
-
Feel free to give your input. You can sell loot item in market with variation price. Indi Dungeons: Olympus Tower I – EXP! – d...